From: Sjouke Burry on
The Seabat wrote:
> On 10 Mar 2010 09:45:40 GMT, John Doe <jdoe(a)usenetlove.invalid> wrote:
>
>>> LSMFT <boleyn7 aol.com> wrote:
>>>
>>>> Are we stuck around 3ghz? I haven't seen much speed improvement
>>>> in years other than more cores and 64 bit. Some 4ghz
>>>> around, seems like we should be at 7 or 10 ghz by now.
>>> More cores equals tremendous speed improvements.
>
> Not true. Two 3GHz cores don't give you a 6GHz CPU. It gives you more
> productivity, but the speed is relative. If you have a race car
> running at 200mph around a track and add another car doing 200 mph you
> don't end up with one or two cars doing 400 mph! It does allow you do
> double your production. Just my $.02 worth.
>
>
And that theoretical speedup of more than 1 core wil only
work when there is no competition on the memory bus and/or
disks and other hardware.
Worst case there can be almost no improvement, when there
is a lot of disk i/o.
From: John Doe on
The Seabat <seabat NOSPAMboardermail.com> wrote:

> John Doe <jdoe usenetlove.invalid> wrote:
>> LSMFT <boleyn7 aol.com> wrote:

>>> Are we stuck around 3ghz? I haven't seen much speed
>>> improvement in years other than more cores and 64 bit. Some
>>> 4ghz around, seems like we should be at 7 or 10 ghz by now.
>>
>> More cores equals tremendous speed improvements.
>
> Not true.

Says some nobody who is afraid to have his posts archived...

> Two 3GHz cores don't give you a 6GHz CPU.

Computer quickness is measured by gigaflops, not single CPU speed.
Multiple CPU cores multiplies the processing power/speed.

> It gives you more productivity, but the speed is relative.

That is clueless babbling.
--

















> If you have a race car running at 200mph around a track and add
> another car doing 200 mph you don't end up with one or two cars
> doing 400 mph! It does allow you do double your production.
> Just my $.02 worth.
>
>
> --
> The seabat
> Filtering GoogleGroups & Goobers with extreme prejudice!
> Usenet Improvement Project: R.I.P. Lee aka Blinky the Shark
>

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> From: The Seabat <seabat NOSPAMboardermail.com>
> Newsgroups: alt.comp.hardware.pc-homebuilt
> Subject: Re: CPU ceiling?
> Date: Wed, 10 Mar 2010 22:09:55 -0600
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From: Flasherly on
On Mar 10, 8:49 pm, "SteveH" <steve.houghREM...(a)THISblueyonder.co.uk>
wrote:
>
> Taking the red pills this week then?

Good one, also tough - "the" definitive inspiration behind The
Matrix. Hire a team of scripters, I suppose, to write the dialog
according to whatever flavor whomever has been reading of late. Doubt
it's a conversant as Blade Runner status, although Machine Central -
that Platonic scene spin with Neo arguing with prior instances of a
collective-man challenging a mechanistic world ordering - appears to
have gotten respective due in discussion forums.

-
First thing every morning before you arise say out loud, "I believe,"
three times. -Ovid

From: John Doe on
The Seabat <seabat NOSPAMboardermail.com> wrote:

<runs off to play with his imaginary kill file friend>

May as well...

I know that multiple cores CPUs are tremendously faster than single
core CPUs, partly from experience.

My upgrade path...
Athlon XP 3000+ (400 MHz FSB)
Core 2 Duo E6850, 3 GHz
Core 2 Quad Q9550, 2.83 GHz

Playing Forged Alliance. When using only one core, the one core
quickly maxes out and makes the game slow and choppy. Using two
cores makes the game playable except on big maps with many
players, both cores can be maxed out. Using four cores makes it
run smoothly in all circumstances.

If you think that clock speed is the only measure of CPU
quickness, you are horribly ignorant. If you think that four is
bigger than three, you are right, but you do not get a prize for
that.
From: Marten Kemp on
John Doe wrote:
> LSMFT <boleyn7 aol.com> wrote:
>
>> Are we stuck around 3ghz? I haven't seen much speed improvement
>> in years other than more cores and 64 bit. Some 4ghz
>> around, seems like we should be at 7 or 10 ghz by now.
>
> More cores equals tremendous speed improvements.

Only for OSen and applications which can make
effective use of multiple CPUs. Once Upon A Time
the rule-of-opposable-digit was that about 20%
of the cycles of an additional CPU were consumed
as overhead.

--
-- Marten Kemp (Fix ISP to reply)
You can't help being ignorant 'cause there's always
something you don't know; what you can't be is stupid.