From: Bill Taylor on
Aatu Koskensilta <aatu.koskensi...(a)uta.fi> wrote:

> Bill is a sheep-shagging fence-sitter,

Well now, I can hardly be both AT THE SAME TIME, can I!?
Not unless we have some veeeeery strange sheep indeed!

Kiwis don't mind sheep-shagging jokes, though I'm not too sure
about the Welsh, who also get them. We particularly chuckle when
Aussies try to make them, because we know they're just envious.
Their sheep are miserable, scrawny, scruffy brownish critters
that any respectable sheep-shagger wouldn't look twice at!
Whereas OURS are lovely, plump, fluffy-white spotlessly
clean lovable beasties.

And we retort, "What do you call an Australian with a sheep
under one arm and a goat under the other?"

Answer:- "Bi-sexual!"

> and a notorious proponent of an apparently
> irremediably vaguely formulated form of "definitionalism"
> when it comes to sets.

No and yes. Even your much-admired and admirable Maddy has
serious remarks about "definabilism", so it's hardly as muddy
as you'd like to make out. And no, it's not irremediably vague,
in fact we can make it (as I have done here before) fairly precise,
and indeed have a paper in the pipeline about it.

> This with all respect to Bill, who will no doubt take it all ingood humour.

Of course! Whyever not?

Just as you will take it in good humour when I allude to you
as a luminally-challenged terminally depressive alcoholic from
the far north with typically overly-terse unhelpful Scandinavian
laconic replies to some questions; not but that you've been
giving a LOT of extensive replies recently, thanks for that.

And not that, technically speaking, you're really Scandinavian,
but Fenno-Scandinavian. Though those who can tell the difference
between Finns and other Scands, without names on them, are probably
almost as rare as foreigners who can tell an Aussie & a Kiwi apart!

Good-natured joshing is fine, it's when the ad hominems are
used to further one's debating points that nastiness creeps in,
as it does here, with others, from time to time....

-- Borealic Bill (NOT)
From: Butch Malahide on
On Oct 29, 2:57 am, Bill Taylor <w.tay...(a)math.canterbury.ac.nz>
wrote:
> Now then, gentle Butch, to address your concerns:-
>
> On Oct 26, 8:50 pm, Butch Malahide <fred.gal...(a)gmail.com> wrote:
>
> >Can you explain why determinacy is intuitively clear when each move
> >is choosing a natural number, but no longer clear when each move is
> >choosing a countable ordinal? or a set of real numbers?
>
> This comment is too confusing for me - no countable ordinals or
> reals have been mentioned up to now.   However, this one...
>
> >What does your intuition say about the following game? First, White
> >chooses a set X or real numbers; then Black chooses a realnumber x.
> >Black wins if either X is empty or x is in X; White wins if X is
> >nonempty and x is not in X.
>
> ...is a very good example indeed, and highlights a chink in
> the alleged isomorphism between the consecutive and
> simultaneous descriptions, and also the meaning of Choice itself.
> It is a very good query indeed.
>
> Regarding the latter, Choice is only a logical/set-theoretical
> problem when there are infinitely many to be made.  However,
> beginners in this area, having noted a(n alleged) problem with
> Choice, often reduce it to even just a *single* choice; and ask,
> "but how can you choose an element from *any* arbitrary (nonempty)
> set anyway? - doesn't that mean being able to choose one from
> *every* set - the main problem?"
>
> Well, we know they are wrong,though the confusion is understandable.
> It's the old "any/every" problem again - being able to choose
> an element from ANY nonempty set doesn't mean being able to choose
> an element from EVERY nonempty set.  The learner hasn't yet cottoned
> on to the fact that *logic alone* allows one to choose an element
> from ANY nonempty set - the epithet "nonempty" alone guarantees
> that one can (almost magically, to the learner) do this.
> Yes, it's weird.  As von Neumann said:
>                   "Young man, in math you don't get to
>                    UNDERSTAND things, you just get used to them!"
> ....
>
> What we have above, is the same principle applied to these games.
> And thus highlighting a difference (at least an intuitive one)
> between the consecutive and the simultaneous views of these games.
>
> Viewed consecutively, we have, at any moment, the single-choice
> task, which is unproblematical.  But viewed simultaneously, one
> has (to be prepared) to make infinitely many choices all at once.
>
> Which is the "more intuitive" interpretation of what the game player
> has to do? Obviously, mileage is going to vary on this one!
> But kudos to Butch for winkling out this problem.
> ...
>
> Another view, is to ask, what does it mean, intuitively, when
> the game rules state, informally, that player 1 has to announce
> a set of reals, for player 2 to choose a single member from;
> in Butch's game?
>
> What is it, to "announce" a set.
> Here is the heart of the (intuitive) problem.
>
> Surely it can't be allowed to just say nasty things like
> "{2,3} if Goldbach and {4,5,6} if not".  That's clearly cheating,
> surely?  OC that particular announcement could be met by player 2
> making a similarly conditional reply.  But I expect it's easy enough
> to make the cases sufficiently nasty to prevent this.
>
> So it must be that "announcing" a set of reals, in some way actually
> *states* what are some particular elements in it.  And as soon as this
> is done, Butch's example evaporates.  Because an "announcement"
> that specifies some actual explicit reals, is going to specify
> a first example in some way, and player 2 just goes with that.
>
> And thus we are back to considerations of Definitionalism,
> which Aatu hates me talking about.   But there it is.
> ....
>
> Well Butch, there's my response.  You may well think it a pile
> of self-serving question-avoiding meretricious rubbish,
> but I don't think so - I think there is something definite
> to address there, insofar as there ever is when intuitive ideas
> and language are used to introduce mathematical examples.
>
> Great query, though.
>
> -- Battling Bill

My apologies, Bill. That was a pretty good answer. Not perfect, but no
worse than my question was. You are right, that I need to cultivate
the virtue of patience. I assume that, in due course, after
considering the matter properly, you will award prizes to the co-
winners of the POC tournament. :-) Perhaps you are waiting for one of
them to die, so you only have to give one prize?
From: Daryl McCullough on
Bill Taylor says...

>What we have above, is the same principle applied to these games.
>And thus highlighting a difference (at least an intuitive one)
>between the consecutive and the simultaneous views of these games.

Okay, I agree with that. But let's explore further.
For simplicity, lets take a two-step game: Player 1 make a move m_1,
then Player 2 make a move m_2. If Phi(m_1,m_2) then Player 1
wins, and otherwise Player 2 wins.in if ~Phi(m_1,m_2). So how would we
formulate the claim: Player 2 can always win? It seems to me
that there are two different formulations:

1. forall m_1, exists m_2, ~Phi(m_1, m_2)
2. exists g, forall m_1, ~Phi(m_1, g(m_1))

The first is the "consecutive" view, while the second is
the "simultaneous" view. Assuming the axiom of choice, it
doesn't make any difference. But if we *don't* want to
assume the axiom of choice, then they are conceptually
different.

But now, let's go to *infinite* games. Without adopting the
"simultaneous" view, how do you even *formulate* the claim
that the second player can always win?

If you formulate it as "there exists a strategy *function*
for the second player such that forall strategy functions
for the first player, player 2 can win", then you have
used the "simultaneous" view. But if you reject the
simultaneous view, how do you even formulate it, mathematically?

To me, if you express the axiom of determinacy in terms of
functions---Either there exists a winning strategy function
for the first player, or there exists a winning strategy
function for the second player---then you are implicitly
adopting the simultaneous view, which only is sensible if
you assume the axiom of choice, which contradicts the axiom
of determinacy.

--
Daryl McCullough
Ithaca, NY

From: Daryl McCullough on
Butch Malahide says...

>Can you explain why determinacy is intuitively clear when each move is
>choosing a natural number, but no longer clear when each move is
>choosing a countable ordinal? or a set of real numbers?
>
>What does your intuition say about the following game? First, White
>chooses a set X or real numbers; then Black chooses a real number x.
>Black wins if either X is empty or x is in X; White wins if X is
>nonempty and x is not in X. I'm sure you will agree, Bill, that
>neither player has a winning strategy. What gives?

Okay, I've thought about it, and I realize that there is an
answer to your question that makes AD seem a little less
hypocritical (if that's the word for it).

Rather than formulating "winning strategy" in terms of functions,
we can formulate it in terms of sets of sequences.

Define a "quasistrategy" Q to be a set of finite sequences such
that whenever s is in Q, then
Ax Ey s^[x,y] in Q
(where s^[x,y] means s, followed by x, followed by y).

The idea is that the elements of Q represent "good" positions
for one player of the game when it is the other player's turn.
To be good, it must be the case that no matter what your opponent
does, it is possible for you to put the game back into a good
position.

If Q is a quasistrategy, then define the limit of Q to be
the set of infinite sequences s such that every initial segment
of s is in Q (or can be extended to an element of Q). In terms
of "good" positions, s is in limit(Q) if s represents a game
in which the player puts the game into a good position at every
opportunity.

Now, if W is a set of infinite sequences, then we say that
Q is a winning quasistrategy for W for the first player if
(1) limit(Q) is a subset of W, and
(2) Ex [x] in Q

In other words, the first player can put the game into a
"good" position, and if he keeps it in a "good" position,
then he will win (produce an infinite sequence in W).

Q is a winning quasistrategy for W for the second player if
(1) limit(Q) is disjoint from W, and
(2) [] is in Q

Now, we can formulate the axiom of determinacy in terms of
quasi-strategies as:
For every set W of infinite sequences, there is a quasi-strategy
Q such that Q is a winning strategy for W for the first player
or the second player.

With this formulation, there is no restriction to W containing
only infinite sequences of *naturals*. You can let the "elements"
of the sequences be anything at all.

For your case, we can let the elements of W be sets of reals.
W = { [x_1, x_2, ...] such that x_2 is a singleton subset of x_1 }

Then there is a winning quasi-strategy for the second player:
Q = { [x_1, x_2, ..., x_n] | x_2 is a singleton subset of x_1 }

That's kind of a boring notion of "strategy" in this case, but
it fits the definition.

--
Daryl McCullough
Ithaca, NY

From: Daryl McCullough on
Bill Taylor says...

>And not that, technically speaking, you're really Scandinavian,
>but Fenno-Scandinavian. Though those who can tell the difference
>between Finns and other Scands, without names on them, are probably
>almost as rare as foreigners who can tell an Aussie & a Kiwi apart!

Maybe it's not foolproof, but many of the Finns that I have known
have eyes that look vaguely Asian. I don't know what the actual
term is. There are also people of Irish ancestory who have that
kind of eyes (maybe that's due to marauding Finnish Vikings?)

--
Daryl McCullough
Ithaca, NY