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From: Giorgos Tzampanakis on 26 Jun 2010 13:41 I want a simple bitmap font to use in my project. I'm looking into using a 80x25 or 80x24 format. Where can I get a font like this in an easy format to incorporate into my project?
From: KJ on 26 Jun 2010 14:40 On Jun 26, 1:41 pm, Giorgos Tzampanakis <g...(a)hw.ac.uk> wrote: > I want a simple bitmap font to use in my project. I'm looking > into using a 80x25 or 80x24 format. Where can I get a font like > this in an easy format to incorporate into my project? http://www.lmgtfy.com/?q=free+bitmap+font KJ
From: hamilton on 26 Jun 2010 15:08 On 6/26/2010 11:41 AM, Giorgos Tzampanakis wrote: > I want a simple bitmap font to use in my project. I'm looking > into using a 80x25 or 80x24 format. Where can I get a font like > this in an easy format to incorporate into my project? Getting a font is easy. Getting code that will move that font onto the display you are using is the hard part. So, is 80x25 the LCD pixel H/V or is that the number of characters on the screen. Are you using an FPGA to move the pixels to the screen or a cpu. So many questions, no answers. hamilton
From: Giorgos Tzampanakis on 26 Jun 2010 15:26 hamilton <hamilton(a)nothere.com> wrote in news:i05j83$k53$1(a)news.eternal-september.org: > Getting a font is easy. > > Getting code that will move that font onto the display you > are using is the hard part. > > So, is 80x25 the LCD pixel H/V or is that the number of > characters on the screen. > > Are you using an FPGA to move the pixels to the screen or a > cpu. > > So many questions, no answers. > I'm using a PC monitor. 80x25 is the number of characters on screen. I will use a CPU implemented on the FPGA to show the characters.
From: glen herrmannsfeldt on 26 Jun 2010 17:25
Giorgos Tzampanakis <gt67(a)hw.ac.uk> wrote: > I want a simple bitmap font to use in my project. I'm looking > into using a 80x25 or 80x24 format. Where can I get a font like > this in an easy format to incorporate into my project? What is the screen resolution or, in other words, the size of the character cell. If you want something like we had 30 years ago, find the ROM patterns for the MCM6674 or MCM6675. The data sheet is, for example, available from http://www.datasheetarchive.com, including bit pattens. That is a 128 character, 9x7 with descenders. If you are short on memory store it the MCM6674 way, as 9x7 plus one extra bit (see the triangle in the corner) to lower the character by two rows. Otherwise, store it as 11x7 or, to fit in a normal ROM, 16x8. (It fits nicely in a 2716.) -- glen |