From: JR on 5 Feb 2010 09:51 On Feb 5, 9:19 am, Stefan Kiryazov <stefan.kirya...(a)gmail.com> wrote: > Hi all, > > I am doing a research about motivation in software development, the > most efficient practices to motivate software engineers, their > popularity, etc. > > As a part of the research, I am doing an online survey for software > engineers and managers in software development. It takes just several > minutes and filling it is a good opportunity to share your opinion > about the motivation practices being used in the software industry > today:http://ask.wizefish.com/en/MotivationSurvey.aspx > > Anyone who does the survey and leaves any contacts will be sent the > results. > > Also, if someone is running a web site or blog dedicated to any aspect > of software development we can do some link exchange. I suggest reading about the "Two Factor theory of emotion", also known as "Herzberg's motivation-hygiene theory". I studied this concept in 1984 for the first time, and I think it is still acceptable today. http://en.wikipedia.org/wiki/Two-factor_theory Cheers, JR
From: John B. Matthews on 5 Feb 2010 09:58 In article <dabc5b6d-f342-466a-a4b6-8e7034956bd4(a)a32g2000yqm.googlegroups.com>, Stefan Kiryazov <stefan.kiryazov(a)gmail.com> wrote: > I am doing a research about motivation in software development, the > most efficient practices to motivate software engineers, their > popularity, etc. [...] This reminds me of "Drescher and the toaster": A disciple of another sect once came to Drescher as he was eating his morning meal. “I would like to give you this personality test”, said the outsider, “because I want you to be happy.” Drescher took the paper that was offered him and put it into the toaster, saying: “I wish the toaster to be happy, too.” <http://catb.org/jargon/html/koans.html#id3141308> -- John B. Matthews trashgod at gmail dot com <http://sites.google.com/site/drjohnbmatthews>
From: Patricia Shanahan on 5 Feb 2010 10:14 Stefan Kiryazov wrote: > Hi all, > > I am doing a research about motivation in software development, the > most efficient practices to motivate software engineers, their > popularity, etc. .... I don't qualify as a software professional now, but I did work in the computer industry for 32 years. In my experience, software professionals are people, each with their own motivations. Assuming everyone has the same motivations is a basic leadership error. That said, by definition professionals are, to some extent, in it for the money. If they were not, they would be amateurs as I am now. How that is balanced against interesting work, physical working conditions, status, etc. varies. Patricia
From: Wojtek on 5 Feb 2010 10:37 Patricia Shanahan wrote : > Stefan Kiryazov wrote: >> Hi all, >> >> I am doing a research about motivation in software development, the >> most efficient practices to motivate software engineers, their >> popularity, etc. > ... > > I don't qualify as a software professional now, but I did work in the > computer industry for 32 years. > > In my experience, software professionals are people, each with their own > motivations. Assuming everyone has the same motivations is a basic > leadership error. > > That said, by definition professionals are, to some extent, in it for > the money. If they were not, they would be amateurs as I am now. How > that is balanced against interesting work, physical working conditions, > status, etc. varies. Hmmm, I have seen "professionals" who should be escorted out by security. And then people who do it for personal satisfaction who produce excellent code. The FOSS movement has a mix of these two groups. Being a professional is a state of mind rather than renumeration. But yes, I like to eat too.... -- Wojtek :-)
From: Walter Banks on 5 Feb 2010 10:39
Stefan Kiryazov wrote: > I am doing a research about motivation in software development, the > most efficient practices to motivate software engineers, their > popularity, etc. Watching it all come together in a project after 40 years still has the same excitement. I resigned from a good job 30 years ago to program again as a career telling colleges at the time that I may never work again but I am playing 50 or 60 hours a week at something I love to do. Regards, w.. -- Walter Banks Byte Craft Limited http://www.bytecraft.com |