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From: Stefan on 26 Jan 2010 08:26 Erik, I'm really happy not to need the ActiveX anymore, which is not always stable. Stefan
From: Stefan on 28 Jan 2010 02:11 Hi Erik, now I'm using this technique for all reports (handcoded and painted) and it works, but when I close the application an access-violation occurs. It happens only when I have printed a painted report (not a handcoded), that means when the rpReport-class was instantiated and the loadreport-method was called. The access-violation occurs in the function where the classmate gui dll is uninitalized and where I have added a call of the ReportProUnInit-function to unitialize the ReportPro-Runtime (like described in the help). When I comment out the call of this function, the access-violation doesn't occur. I don't have the sourcecode of the ReportPro-Runtime and I don't know what is done in this function. Can you please tell me how to unitialize the ReportPro-Runtime without access-violation? Stefan
From: E®!k /!sser on 28 Jan 2010 04:28
Stefan, I use pretty much the code as described in the article of Phil. Erik "Stefan" <info(a)sanosoft.com> schreef in bericht news:5e667ba8-5b75-40f4-99f6-67317e97ccfa(a)k5g2000yqf.googlegroups.com... > Hi Erik, > > now I'm using this technique for all reports (handcoded and painted) > and it works, but when I close the application an access-violation > occurs. It happens only when I have printed a painted report (not a > handcoded), that means when the rpReport-class was instantiated and > the loadreport-method was called. The access-violation occurs in the > function where the classmate gui dll is uninitalized and where I have > added a call of the ReportProUnInit-function to unitialize the > ReportPro-Runtime (like described in the help). When I comment out the > call of this function, the access-violation doesn't occur. I don't > have the sourcecode of the ReportPro-Runtime and I don't know what is > done in this function. Can you please tell me how to unitialize the > ReportPro-Runtime without access-violation? > > Stefan |