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From: Scott - TNC on 1 Apr 2009 14:02 Hi - I've set up a flowline that has two consecutive sounds icons prior to diplaying an interaction icon containing a question. The first sound icon is for the question audio. The second sound icon is for the audio for the set of answer choices. Originally, I had the file set up to fully play the question audio and then to play the answer audio BEFORE the interaction icon becomes active (thus forcing participants to fully hear the question AND choices before answering). I did this by using "WAIT FOR PREVIOUS SOUND' in the timing tab for the sound icons. My client now want the question interaction to be immediately active while the question and answers play. Is there a way to have TWO separate sound icons play in order 'concurrently'? Or do I need to combine BOTH audio files into one single sound icon and set that to concurrent? I was hoping to avoid combining the two sound files into one single sound icon for two reasons: 1. The question and answer files are being delivered separate...so we would need to put them together. 2. I was hoping to put the answer files that are reused multiple times into a library file so that they can be reused over and over to keep file size down....and if I have to combine the question with the answers each time, it will increase file size. Or, can I somehow use a command in a CALC ico to play an audio file located elsewhere? Any help would be appreciated. Thanks!
From: Erik L. **Community Expert** on 1 Apr 2009 15:15 Combining would be best as far as ease goes. A free audio tool like Audacity would be fine. I understand the library/management issue though. Authorware has only one audio channel for the sound icon, as you noted. The classic/native way of getting around this is to have another audio play through a sprite or ActiveX control. The real old method was to use the movie icon with a QT 'audio-only' movie, but the movie icon no longer handles QT... So easiest may be to create a Flash movie with the other audio file, save down as close to Flash 6 as you can, and use the Flash Sprite to play the other audio file. Otherwise, I think Gary has an Xtra or .u32 on his site; http://www.mods.com.au that can handle playing audio files - buddyWav, is it? HTH Erik Scott - TNC wrote: > Is there a way to have TWO separate sound icons play in order 'concurrently'? > Or do I need to combine BOTH audio files into one single sound icon and set > that to concurrent? -- Erik Lord http://www.capemedia.net Adobe Community Expert - eLearning http://www.adobe.com/communities/experts/ ------------------------------------------------------------------------ http://www.awaretips.net - Authorware Tips!
From: Scott - TNC on 1 Apr 2009 15:39 HI Erik - Thanks for such a fast response. I was hoping I wasn't overlooking something really easy in one of the Authorware settings. I will take your advice to combine files at this point to move forward with the project and see how the space issues go as we move ahead. Thanks again! Scott
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