From: Mathew Thomas on 13 Jul 2010 15:09 Hello All, Can someone please explain how the "bwarea" command works ? It says that the value given is a rough estimate of the number of ON pixels. So if I have a binary image, and the number of ON or white pixels obtained using bwarea is 1800, how can I convert this into metric value if I know 1 pixel = 0.05 mm ? Thanks in advance for any help. Mathew
From: Jeff on 13 Jul 2010 15:16 "Mathew Thomas" <mathew99(a)gmail.com> wrote in message <i1idkh$3om$1(a)fred.mathworks.com>... > Hello All, > > Can someone please explain how the "bwarea" command works ? It says that the value given is a rough estimate of the number of ON pixels. So if I have a binary image, and the number of ON or white pixels obtained using bwarea is 1800, how can I convert this into metric value if I know 1 pixel = 0.05 mm ? > > Thanks in advance for any help. > > Mathew If 1 pixel = 0.05 mm on a side, then square it to get the area of a pixel = .0025 mm^2. Multiply that value by the number of pixels to get the area = 1.5 mm^2. bwarea_count = bwarea(image); real_area = bw_area_count * .0025; ----Jeff----
From: Jeff on 13 Jul 2010 15:22 "Jeff " <jea(a)gene.dot.com> wrote in message <i1ie23$2b5$1(a)fred.mathworks.com>... > "Mathew Thomas" <mathew99(a)gmail.com> wrote in message <i1idkh$3om$1(a)fred.mathworks.com>... > > Hello All, > > > > Can someone please explain how the "bwarea" command works ? It says that the value given is a rough estimate of the number of ON pixels. So if I have a binary image, and the number of ON or white pixels obtained using bwarea is 1800, how can I convert this into metric value if I know 1 pixel = 0.05 mm ? > > > > Thanks in advance for any help. > > > > Mathew > > If 1 pixel = 0.05 mm on a side, then square it to get the area of a pixel = .0025 mm^2. Multiply that value by the number of pixels to get the area = 1.5 mm^2. > > bwarea_count = bwarea(image); > real_area = bw_area_count * .0025; > > ----Jeff---- Curse these fat fingers... total area = 4.5 mm^2
From: Mathew Thomas on 13 Jul 2010 21:13 lol..Tnx Jeff
From: Cris Luengo on 14 Jul 2010 06:38 "Mathew Thomas" <mathew99(a)gmail.com> wrote in message <i1idkh$3om$1(a)fred.mathworks.com>... > Hello All, > > Can someone please explain how the "bwarea" command works ? It says that the value given is a rough estimate of the number of ON pixels. So if I have a binary image, and the number of ON or white pixels obtained using bwarea is 1800, how can I convert this into metric value if I know 1 pixel = 0.05 mm ? > > Thanks in advance for any help. > > Mathew I'm not replying to your question, you've already gotten a good answer. This is to warn you about the BWAREA. I don't know what it is optimized for, but just using SUM to count pixels is a better way to estimate the area of a binarized object. It is a well-known result that the "sum of ON pixels" is an unbiased estimate of area. The following script illustrates this: figure,hold on for jj=1:10 xx = (-128:127)+rand; yy = (-128:127)+rand; [xx,yy]=meshgrid(xx,yy); rr = sqrt(xx.^2+yy.^2); a = []; for ii=1:25 r = ii*5; m = rr<=r; a(ii,1) = pi*r^2; a(ii,2) = sum(m(:)); a(ii,3) = bwarea(m); end plot(a(:,1),a(:,2)-a(:,1)) plot(a(:,1),a(:,3)-a(:,1),'r') end plot(a([1,end],1),[0,0],'k:') legend('sum=unbiased estimate','bwarea=biased estimate','Location','NorthWest') Cheers, Cris.
|
Pages: 1 Prev: Removing rows containing all zeros in a matrix Next: how to call function from ohter m. file ? |