From: Jim on
Rowland McDonnell <real-address-in-sig(a)flur.bltigibbet.invalid> wrote:

> There's no reason for any quality loss that I can see - none at all.

Then I suggest that rather than belittling and insulting people here who
are trying to explain it to you, you instead file a bug report with
Apple.

Jim
--
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product' in what IT experts have described as the most ambitious
understatement since the captain of the Titanic reported some
slightly damp tablecloths." http://www.thedailymash.co.uk/
From: Woody on
Rowland McDonnell <real-address-in-sig(a)flur.bltigibbet.invalid> wrote:

> Rowland McDonnell <real-address-in-sig(a)flur.bltigibbet.invalid> wrote:
>
> > Woody <usenet(a)alienrat.co.uk> wrote:
> >
> > > Rowland McDonnell wrote:
> > > > Woody<usenet(a)alienrat.co.uk> wrote:
> [snip]
>
> > > > I use often 1200dpi scans when I scan in my own CD covers, for example
> > > > (although I've used 600dpi and 300dpi).
> > > >
> > > >> The coverflow artwork
> > > >> therefore going to seem more compressed, as it is.
> > > >
> > > > Why should it appear any different to the same image displayed at the
> > > > same size by any other app? When stationary, that is?
> > >
> > > Becasue the coverflow view is a transformation of that image. Even when
> > > it is shown flat on, it is the same tranformation as when it is at an
> > > angle but with different values.
> >
> > So what? Flat on is a unity transform, or ought to be. And in any
> > case: so what?
> >
> > There's no reason for any quality loss that I can see - none at all.
>
> [snip]
>
> Moreover: whatever code does the coverflow display in iTunes, whatever
> methods are applied, the resolution of the displayed images is always
> much less than the resolution of the original image.

No it isn't. I am looking at a series of 57 by 57 images in coverflow at
at least 400x400. How can that be much less?

--
Woody

www.alienrat.com
From: Peter Ceresole on
Rowland McDonnell <real-address-in-sig(a)flur.bltigibbet.invalid> wrote:

> If you want to see the cover art of the albums, coverflow is the only
> practical method to use. Or so I find.

I don't really care about the cover art. Mostly, I just listen to the
music.

> You claim that the iTunes coverflow display is somehow `not iTunes', and
> you also claim that it's not `serious'

And now you're simply being ridiculous.

There are several ways to display the cover art in iTunes. One of them
is by popup, and is very high quality. As you didn't specify the method
of display in your original post we faffed about for some time until
that became clear.

You happen to use coverflow, and it now emerges that in this case the
quality of the displayed art is considerably lower.

That's all.

You ought to be grateful that you are being pointed in the right
direction.
--
Peter
From: Peter Ceresole on
Rowland McDonnell <real-address-in-sig(a)flur.bltigibbet.invalid> wrote:

> Peter, it is quite clear that you have decided to ignore my point and
> switch to your usual `Let's belittle Rowland by sneering at him' mode -
> again.

I'm just telling you what I (and others) see. That's what this
discussion is about.

Any other point you may have made is irrelevant.
--
Peter
From: Rowland McDonnell on
Woody <usenet(a)alienrat.co.uk> wrote:

> Rowland McDonnell <real-address-in-sig(a)flur.bltigibbet.invalid> wrote:
[snip]

> > Moreover: whatever code does the coverflow display in iTunes, whatever
> > methods are applied, the resolution of the displayed images is always
> > much less than the resolution of the original image.
>
> No it isn't. I am looking at a series of 57 by 57 images in coverflow at
> at least 400x400. How can that be much less?

I do not understand your question.

I see images in coverflow in iTunes.

Absolutely all of them are lower quality than the original artwork as
pasted in to iTunes.

I have seen zero exceptions.

Rowland.

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