From: Ray Fischer on
<jennifer.wilson2(a)lycos.com> wrote:
>
>
>Bill Funk wrote:
>
>> Are you trying to say that each sensor site in an X3 sensor is a
>> "pixel"?
>> Or, what is it you're trying to say?
>
>It should be obvious that it takes three sensors, one red, one green,
>one blue, to provide the information for a full color output pixel. So
>Foveon's full color photosites do correspond to pixels,

They do not because they do not have RGB sensors. They have three
stacked sensors that are mostly monochrome with a slight bias to red,
green, or blue. It takes significant processing to coax out color
information.

--
Ray Fischer
rfischer(a)sonic.net

From: mark on


JPS(a)no.komm schreef:
> In message <1120737139.692894.77290(a)g43g2000cwa.googlegroups.com>,
> "mark" <mspan(a)mad.scientist.com> wrote:
>
> >JPS(a)no.komm schreef:
> >> In message <1118723676.491758.184380(a)o13g2000cwo.googlegroups.com>,
> >> george_preddy(a)yahoo.com wrote:
> >>
> >> >13.72MP isn't that common. The Sigmas output 4536 x 3024 pixels images.
> >>
> >> The Sigma software does; the camera images are only 3.43MP.
> >
> >The same way debayer software creates 6MP images off the rebel
> >sensor...
>
> Not at all; unlike the 13.7MP output from the Sigma software, 6MP Rebels
> actually take a measurement at 6M locations on the sensor. The 13.7MP
> Sigma images are merely aliased 3.43MP images softened in upsampling;
> the stair-steps get a plush carpet.
> --

I'm not going there (with you at least). Bottom line is that when you
take raw information from the sensor, bayer sensors give you 1/3 color
info on each site, foveon gives you all. Debayer software interpolates
the color info to create those humongous large files.

Now go and take some pictures!

>
> <>>< ><<> ><<> <>>< ><<> <>>< <>>< ><<>
> John P Sheehy <JPS(a)no.komm>
> ><<> <>>< <>>< ><<> <>>< ><<> ><<> <>><

From: mark on


Ray Fischer schreef:
> <jennifer.wilson2(a)lycos.com> wrote:
> >
> >
> >Bill Funk wrote:
> >
> >> Are you trying to say that each sensor site in an X3 sensor is a
> >> "pixel"?
> >> Or, what is it you're trying to say?
> >
> >It should be obvious that it takes three sensors, one red, one green,
> >one blue, to provide the information for a full color output pixel. So
> >Foveon's full color photosites do correspond to pixels,
>
> They do not because they do not have RGB sensors. They have three
> stacked sensors that are mostly monochrome with a slight bias to red,
> green, or blue. It takes significant processing to coax out color
> information.
>

You have no idea

> --
> Ray Fischer
> rfischer(a)sonic.net

From: JPS on
In message <1120817657.270112.212960(a)g44g2000cwa.googlegroups.com>,
"mark" <mspan(a)mad.scientist.com> wrote:

>You have no idea

Download "IRIS", load some .x3f files, and then maybe you might have an
idea.
--

<>>< ><<> ><<> <>>< ><<> <>>< <>>< ><<>
John P Sheehy <JPS(a)no.komm>
><<> <>>< <>>< ><<> <>>< ><<> ><<> <>><
From: JPS on
In message <1120808817.538631.149690(a)o13g2000cwo.googlegroups.com>,
"mark" <mspan(a)mad.scientist.com> wrote:

>I'm not going there (with you at least).

Why not?

>Bottom line is that when you
>take raw information from the sensor, bayer sensors give you 1/3 color
>info on each site,

Actually. there is no loss of color coverage at all; the AA filter makes
sure that a high percentage of light of all colors hitting anywhere on a
particular point of the sensor plane reaches the three color sensors.
It is just not possible to record color details above a certain
frequency, which is a bit lower than the frequency of luminance detail
recorded. We generally can't see color detail at those frequencies
anyway, with normal viewing situations.

>foveon gives you all. Debayer software interpolates
>the color info to create those humongous large files.

Foveon does not give all. Foveon gives partial. Foveon has three color
channels, but they are not particularly distinct, and the hue resolution
can be pretty coarse, especially in the blue/green range. And the
blue/green seems to often vary in large, obvious blotches, rather than
in a manageable fine dither.

Also, none of the current x3f-based cameras have proper aliasing, so
they do not give you full spatial information. On the SD9, the capture
has a very strong "snap-to-grid" effect, at the pixel level, and this
makes the images look artificial to me. There are lots of artifacts
that alighn themselves in horizontal and vertical lines, something that
does not happen in real vision.

If the Sigma cameras had proper AA filters, they would be better, IMO,
but a lot of the people drawn to them might not like them, because they
like the artificial sharpness of aliasing.

You can reproduce the effect easily with any Bayer camera; upsample with
bicubic to twice the dimensions of a Sigma image (4536*3024), and then
downsize to 2268*1512 with Nearest Neighbor. Voila! Instant SD9 "pop"
and staircase effects.
--

<>>< ><<> ><<> <>>< ><<> <>>< <>>< ><<>
John P Sheehy <JPS(a)no.komm>
><<> <>>< <>>< ><<> <>>< ><<> ><<> <>><