From: Robert Comer on 10 Feb 2010 13:48 >Cram too much into it? That's my impression, yes. >Unity's problem is the way it detects and draws windows, it's using a >VNC-of-1999 type approach of reading parts of virtual video memory vs >WVPC which uses RDP. That would certainly slow things down in Unity, but it's slow from more than that, it's sharing more than just the app window. It's true I haven't run it much, it was one of the things I didn't like so haven't played with it a lot. VMWare Fusion has Unity also and I've probably played with that more than Unity on the PC, but it's not real good there either. >More annoyingly, VMWare has some quirks capturing and releasing the >mouse/keyboard. I really haven't noticed that lately. >However, given that VMWare tries to support multiple guest OSes on >multiple types of hosts, they're somewhat limited in their approach. Very true. -- Bob Comer On Wed, 10 Feb 2010 10:25:31 -0800, Dave Warren <dave-usenet(a)djwcomputers.com> wrote: >In message <ik95n5dk6rdfealj8bp53gdsq2dh1qfpg2(a)4ax.com> Robert Comer ><bobcomer-removeme-(a)mindspring.com> was claimed to have wrote: > >>>WVPC brings a few things to the table, application virtualization mode >>>being a prime example (VMWare has similar, called "Unity" but it's >>>painfully slow) >> >>They have to rethink Unity, it's not very useful as is. Unity can't >>really be compared to XP Mode, they tried to cram too much into Unity >>making it more confusing to run and slower performance-wise. > >Cram too much into it? > >Unity's problem is the way it detects and draws windows, it's using a >VNC-of-1999 type approach of reading parts of virtual video memory vs >WVPC which uses RDP. > >More annoyingly, VMWare has some quirks capturing and releasing the >mouse/keyboard. > >However, given that VMWare tries to support multiple guest OSes on >multiple types of hosts, they're somewhat limited in their approach.
From: David Wilkinson on 10 Feb 2010 17:06 Robert Comer wrote: >> Cram too much into it? > > That's my impression, yes. > >> Unity's problem is the way it detects and draws windows, it's using a >> VNC-of-1999 type approach of reading parts of virtual video memory vs >> WVPC which uses RDP. On a (slightly) related note, do you find in general that VMWare virtual machines run better under Remote Desktop than under VMWare Workstation itself? -- David Wilkinson Visual C++ MVP
From: Robert Comer on 10 Feb 2010 17:21 >On a (slightly) related note, do you find in general that VMWare virtual >machines run better under Remote Desktop than under VMWare Workstation itself? I haven't used a VMWare VM with RDP in a long time -- I mainly only run Linux in VMWare, so that's not an option. Have you noticed a difference? -- Bob Comer On Wed, 10 Feb 2010 17:06:40 -0500, David Wilkinson <no-reply(a)effisols.com> wrote: >Robert Comer wrote: >>> Cram too much into it? >> >> That's my impression, yes. >> >>> Unity's problem is the way it detects and draws windows, it's using a >>> VNC-of-1999 type approach of reading parts of virtual video memory vs >>> WVPC which uses RDP. > >On a (slightly) related note, do you find in general that VMWare virtual >machines run better under Remote Desktop than under VMWare Workstation itself?
From: Dave Warren on 12 Feb 2010 21:14
In message <eOJQQ1pqKHA.1936(a)TK2MSFTNGP06.phx.gbl> David Wilkinson <no-reply(a)effisols.com> was claimed to have wrote: >Robert Comer wrote: >>> Cram too much into it? >> >> That's my impression, yes. >> >>> Unity's problem is the way it detects and draws windows, it's using a >>> VNC-of-1999 type approach of reading parts of virtual video memory vs >>> WVPC which uses RDP. > >On a (slightly) related note, do you find in general that VMWare virtual >machines run better under Remote Desktop than under VMWare Workstation itself? I noticed this in the 6.x era, but not in Workstation 6.5/7.0, with the possible exception of disabling options in the "Experience" tab of MSTSC (in which case you should look for similar options in the VM itself) |