From: whisky-dave on

"D.M. Procida" <real-not-anti-spam-address(a)apple-juice.co.uk> wrote in
message
news:1jbwray.1w0eduh1c287fbN%real-not-anti-spam-address(a)apple-juice.co.uk...
>I presume that there are more Macs out there than iPhones. And I don't
> know much about it, but I also presume that programming for Macintosh
> can't be hugely more difficult or expensive than programming for iPhone.

That's doesn't make a lot of sense really.
In the days of word 5.1 I heard that it took 60 people employed and a
million lines
of code to write it. A lot of basic iPhione apps are written by a person in
a few weeks,
and they don;t have to make it compatible with even the current range of
Macs
let alone ones 3 or 4 years old and different versions of the OS.

>
> If that's the case, then is there a reason why Macintosh software
> couldn't most profitably be sold for the kind of prices thatiPhone
> software does,

it depends on lots of things but maybe a software developer could fill us
in.
How long would it take to write a word like program for the iPhone,
or perhaps photoshop.

> or why a Mac software store along the lines of the iTunes
> App store would not also be an incredible roaring success?

I have wondered why apple can;t sell it's OS at least as a download, via
software update.
You're just enter your credit card details and down comes say snow leopard
and a .dmg or something.
I tried an experiment with SL, I could order it online shipping in 3 days
but I downloded
it via a torrent site in under a day. I've not installed it yet and don;t
plan to yet as I use quick time pro
for exporting movies and I've heard you can;t do that you have to go via
iMovie.
Maybe I'll try it one day but archiving nearly 500 GB is just too painful
just to see if I like SL.

I don;t really want to buy all the packaging even though apple packaging is
really nice
I end up just storing it somewhere. I still have my G3 Tower packaging
somewhere in the loft.