Prev: Back illumination: The fraud that wimpered
Next: Ebel Classic Steel Mother-of-Pearl Mini Ladies Watch 1215420
From: nospam on 15 May 2010 00:39 In article <4bee23b9$0$1640$742ec2ed(a)news.sonic.net>, Ray Fischer <rfischer(a)sonic.net> wrote: > >> >except that many of those free flash games are designed for a > >> >mouse/keyboard, > >> > >> Except that many games could easily be modofied to work on a touch > >> screen. > > > >so just rewrite them as native apps and make them even better. > > Do you have any idea why that's a stupid idea? do you have any idea why writing in a runtime for multiple platforms becomes the lowest common denominator among all devices? it also ends up stagnating each platform because if one of them wants to make a major change, all apps that use said runtime might break until the runtime itself changes. trying to work around the problem and not breaking all the apps is a pain. with a native app, it can be optimized for each platform, and if it's written well, it's not that hard to maintain. the end result is better. > Tell us: Native for what platform? mainly iphone/ipad, the one that won't run flash.
From: Ray Fischer on 15 May 2010 02:42 nospam <nospam(a)nospam.invalid> wrote: > Ray Fischer > >> >so why would microsoft say flash will go away one day? >> >> Maybe because Microsoft wants to provide the replacement? > >they specifically said html5, not silverlight. Who provides web browsers? Microsoft and Apple. Who doesn't? Adobe. -- Ray Fischer rfischer(a)sonic.net
From: Ray Fischer on 15 May 2010 02:43 Savageduck <savageduck1@{REMOVESPAM}me.com> wrote: >On 2010-05-14 21:17:04 -0700, rfischer(a)sonic.net (Ray Fischer) said: > >> Mr. Strat <rag(a)nospam.techline.com> wrote: >>> Rich >>>> The head of Apple said this?!!! Amazing gall. >>>> >>>> BBC: >>>> It follows a letter from Apple boss Steve Jobs in which he defended his >>>> firm's decision not to allow Adobe's Flash technology on many of its >>>> popular products. >>>> >>>> Mr Jobs described Adobe's software - used on many websites for video and >>>> animations - as a "closed system" and "100% proprietary". >>>> >>>> "While Adobe's Flash products are widely available, this does not mean they >>>> are open, since they are controlled entirely by Adobe and available only >>>> from Adobe." >>> >>> Flash is technology that sucks. It needs to go away. >> >> Is that what Jobs told you to say? >> >>> Even Microsoft has >>> sided with Jobs. >> >> Notice that Flash works quite well on Windows systems. >> >> Maybe you're ... "confused". > >Actually Flash works just fine on Macs. As do several different web browsers. >The Flash battle ground for Jobs is the iPhone & iPad. Which Apple controls completely. -- Ray Fischer rfischer(a)sonic.net
From: Ray Fischer on 15 May 2010 02:45 nospam <nospam(a)nospam.invalid> wrote: > Ray Fischer <rfischer(a)sonic.net> wrote: >> >> >except that many of those free flash games are designed for a >> >> >mouse/keyboard, >> >> >> >> Except that many games could easily be modofied to work on a touch >> >> screen. >> > >> >so just rewrite them as native apps and make them even better. >> >> Do you have any idea why that's a stupid idea? > >do you have any idea why writing in a runtime for multiple platforms >becomes the lowest common denominator among all devices? I know quite a bit about software developement, and I know that your objection really counts for next to nothing. ..... >with a native app, it can be optimized for each platform, Do you know how many software companies are going to develop free apps customized for each of dozens of different platforms? NONE! -- Ray Fischer rfischer(a)sonic.net
From: Peter on 15 May 2010 08:12
"Savageduck" <savageduck1@{REMOVESPAM}me.com> wrote in message news:2010051421461222503-savageduck1(a)REMOVESPAMmecom... > On 2010-05-14 21:17:04 -0700, rfischer(a)sonic.net (Ray Fischer) said: > > Actually Flash works just fine on Macs. > > The Flash battle ground for Jobs is the iPhone & iPad. It was initiated > when Adobe hesitated on developing Flash for the iPhone 2 years ago. Jobs, > obviously slighted has voiced his displeasure with Adobe, resulting in the > deadlock. > The underlying issue being Apple control of Flash games for iPhone, iPod > Touch, and the iPad. > I have survived without them. > I seem to be surviving without Flash games for any platform, and the iPhone iPod and iPad. though I must admit the Droid phone is tempting me. -- Peter |