From: Jan Panteltje on
On a sunny day (Thu, 31 Dec 2009 09:10:22 -0700) it happened Don Lancaster
<don(a)tinaja.com> wrote in <7q40n8FojqU1(a)mid.individual.net>:


>> Why not go for the real thing, first time? If you get it right, you
>> can sell it.
>>
>> John
>>
>
>It is NEVER right the first time.

I have done boards with more then 30 chips that worked right the first time.
Good thing too, as having them layed out and made was expensive.
From: John Larkin on
On Thu, 31 Dec 2009 09:10:22 -0700, Don Lancaster <don(a)tinaja.com>
wrote:

>John Larkin wrote:
>> On Thu, 31 Dec 2009 14:01:44 -0000, "markp" <map.nospam(a)f2s.com>
>> wrote:
>>
>>> "RogerN" <regor(a)midwest.net> wrote in message
>>> news:ROudnXLvg9-Tm6HWnZ2dnUVZ_oidnZ2d(a)earthlink.com...
>>>> When I was in school components fit on solderless breadboards and we made
>>>> circuits using breadboards, power supplies, meters and oscilloscopes.
>>>> Many of today's components don't appear to be breadboard friendly, so how
>>>> is it done today?
>>>>
>>>> Is circuit design software and simulation good enough to go straight to a
>>>> PC board? Or do you use surface mount to breadboard adapters? Do you
>>>> still use a soldering Iron to solder or paste solder and an oven?
>>>>
>>>> I'm wanting to tinker with some circuits but some chips I'm interested in
>>>> only comes in MSOP or other packages that look intimidating to attempt to
>>>> solder.
>>>>
>>>> Thanks!
>>>>
>>>> RogerN
>>>>
>>>>
>>> I tend to design a PCB with CAD software then have prototype PCBs made.
>>> There are several companies out there who do 'pooling', i.e. they amalgamate
>>> many designs onto one PCB, that way you end up only paying a small fraction
>>> of the tooling cost of the PCB. Some companies can handle 6 layer boards
>>> with this process. Example in the UK is PCB Snap from Spirit Circuits
>>> (www.spiritcircuits.com).
>>>
>>> This can be quite cost effectve for producing protptypes that are as close
>>> to the final product as practicable.
>>
>> Why not go for the real thing, first time? If you get it right, you
>> can sell it.
>>
>> John
>>
>
>It is NEVER right the first time.

We sell about 80% of our rev A boards, with no prototypes. Assuming
the first unit won't work is self-fulfilling, and a good way to make
sure the third iteration won't work either.

And my cabin automation hardware worked absolutely unaltered the first
time!

John

From: markp on
>
>>
>>"RogerN" <regor(a)midwest.net> wrote in message
>>news:ROudnXLvg9-Tm6HWnZ2dnUVZ_oidnZ2d(a)earthlink.com...
>>>
>>> When I was in school components fit on solderless breadboards and we
>>> made
>>> circuits using breadboards, power supplies, meters and oscilloscopes.
>>> Many of today's components don't appear to be breadboard friendly, so
>>> how
>>> is it done today?
>>>
>>> Is circuit design software and simulation good enough to go straight to
>>> a
>>> PC board? Or do you use surface mount to breadboard adapters? Do you
>>> still use a soldering Iron to solder or paste solder and an oven?
>>>
>>> I'm wanting to tinker with some circuits but some chips I'm interested
>>> in
>>> only comes in MSOP or other packages that look intimidating to attempt
>>> to
>>> solder.
>>>
>>> Thanks!
>>>
>>> RogerN
>>>
>>>
>>
>>I tend to design a PCB with CAD software then have prototype PCBs made.
>>There are several companies out there who do 'pooling', i.e. they
>>amalgamate
>>many designs onto one PCB, that way you end up only paying a small
>>fraction
>>of the tooling cost of the PCB. Some companies can handle 6 layer boards
>>with this process. Example in the UK is PCB Snap from Spirit Circuits
>>(www.spiritcircuits.com).
>>
>>This can be quite cost effectve for producing protptypes that are as close
>>to the final product as practicable.
>
> Why not go for the real thing, first time? If you get it right, you
> can sell it.
>
> John
>

Well, I would if I were selling them. I'm a consultant designer, so
generally I deliver working protoypes on the undestanding they are just
prototypes and the customers make the first small batch. Given that the
actual design information will probably need to be tweeked slightly anyway
to match any mods I make it's not worth me spending more money than
necessary. For a hobbyist making one or two off it's really not worth it.

Mark.


From: markp on

"John Larkin" <jjlarkin(a)highNOTlandTHIStechnologyPART.com> wrote in message
news:7glpj5l1a7i5nm45bsp5gfhc016e3kjgo8(a)4ax.com...
> On Thu, 31 Dec 2009 09:10:22 -0700, Don Lancaster <don(a)tinaja.com>
> wrote:
>
>>John Larkin wrote:
>>> On Thu, 31 Dec 2009 14:01:44 -0000, "markp" <map.nospam(a)f2s.com>
>>> wrote:
>>>
>>>> "RogerN" <regor(a)midwest.net> wrote in message
>>>> news:ROudnXLvg9-Tm6HWnZ2dnUVZ_oidnZ2d(a)earthlink.com...
>>>>> When I was in school components fit on solderless breadboards and we
>>>>> made
>>>>> circuits using breadboards, power supplies, meters and oscilloscopes.
>>>>> Many of today's components don't appear to be breadboard friendly, so
>>>>> how
>>>>> is it done today?
>>>>>
>>>>> Is circuit design software and simulation good enough to go straight
>>>>> to a
>>>>> PC board? Or do you use surface mount to breadboard adapters? Do you
>>>>> still use a soldering Iron to solder or paste solder and an oven?
>>>>>
>>>>> I'm wanting to tinker with some circuits but some chips I'm interested
>>>>> in
>>>>> only comes in MSOP or other packages that look intimidating to attempt
>>>>> to
>>>>> solder.
>>>>>
>>>>> Thanks!
>>>>>
>>>>> RogerN
>>>>>
>>>>>
>>>> I tend to design a PCB with CAD software then have prototype PCBs made.
>>>> There are several companies out there who do 'pooling', i.e. they
>>>> amalgamate
>>>> many designs onto one PCB, that way you end up only paying a small
>>>> fraction
>>>> of the tooling cost of the PCB. Some companies can handle 6 layer
>>>> boards
>>>> with this process. Example in the UK is PCB Snap from Spirit Circuits
>>>> (www.spiritcircuits.com).
>>>>
>>>> This can be quite cost effectve for producing protptypes that are as
>>>> close
>>>> to the final product as practicable.
>>>
>>> Why not go for the real thing, first time? If you get it right, you
>>> can sell it.
>>>
>>> John
>>>
>>
>>It is NEVER right the first time.
>
> We sell about 80% of our rev A boards, with no prototypes. Assuming
> the first unit won't work is self-fulfilling, and a good way to make
> sure the third iteration won't work either.
>
> And my cabin automation hardware worked absolutely unaltered the first
> time!
>
> John
>

I have to say most of my designs usually work with only a slight
modification (sometimes none, sometimes component changes, sometimes the odd
wire or track cut).

Sometimes though it's easy to assume something works when actually it's
close to the edge, but you still need to thoroughly examine the product
anyway. We all know that sometimes there are real pressures to ship, in some
respects a board that doesn't work first time can be beneficial in focusing
attention to smaller details. Of course the design has to be tested
thoroughly anyway, what I'm saying is it can speed that process up if the
thing doesn't work first time and you've got real pressure to get it out the
door :)

Mark.


From: Joel Koltner on
"Joerg" <invalid(a)invalid.invalid> wrote in message
news:7q2g2rF86cU1(a)mid.individual.net...
> In the professional world (product design) we go straight from simulation to
> schematic -> layout -> board fab -> assembly. No breadboards.

Oh come on, even you occasionally dead bug-up (or otherwise prototype) a
tricky circuit that's part of a bigger product, right?

John Larkin does it plenty! :-)