From: Jaimie Vandenbergh on
On Sat, 6 Mar 2010 00:34:04 +0000, g.harper(a)gmx.line (Gwynne Harper)
wrote:

>Woody <usenet(a)alienrat.co.uk> wrote:
>
>> So people say, I am still wandering around the wilderness collecting
>> things.

It is a splendid game. Just the discovery is excellent, I spent about
5 hours on the primary storyline and another 50 on "doing stuff in the
wilderness".

If you've got to the end already, Broken Steel lets you continue on
after, raises the level cap to 30 (otherwise you stick at 20), and has
another 2-3 hours of storyline plus more wilderness quests.

>> I never did any of the adventure games like this, but it is
>> really really impressive, the amount of freedom of movement, and how
>> wonderfully non linear it is.
>
>Check out Fable 2 & Mass Effect for similar endless entertainment.
>These older games are good value, too.

Oblivion too, which Fallout 3 is very much built from the engine of.
F3 is a considerably simplified version levelwise, Oblivion has a much
wider array of ways and directions to enhance your character. It's a
swords-and-sorcery setting, rather than SF. Kept me going for at least
60 hours, I played it on the PC and more recently on a Cider port to
the Mac.

I *quite* liked Fable 2, but not enormously. Played it all the way
through but didn't buy the extras. Mass Effect I've just started
recently, so can't comment yet - but I'm told it (and ME2) are
excellent.

>Mind you, Gears of War has it's appeal in a blood-and-chainsaw kind of
>way...

Heh. I've been enjoying Darksiders today. And Dead Space: Extraction
on the Wii, that's a great prequel.

Cheers - Jaimie
--
....most SF writers are small blokes; they spent a lot of time grubbing
around on the floor for old SF mags, not stretching up to the top shelf
for pornography... As an aside, Douglas Adams is quite tall.
- Terry Pratchett
From: Jaimie Vandenbergh on
On Sat, 6 Mar 2010 00:34:05 +0000, g.harper(a)gmx.line (Gwynne Harper)
wrote:

>Jaimie Vandenbergh <jaimie(a)sometimes.sessile.org> wrote:
>
>> Tonight I've got an 8-player Burnout
>> Paradise session organised, and (going on past evidence) it'll just
>> work - unlike other platforms without a sane mediating network-games
>> layer.
>
>It's just so easy isn't it? Ideal for purpose is a rare finding, but it
>exceeded al expectations to be honest.

It is - and worked for nearly four solid hours until we got tired,
without hiccoughs. Best thing to come out of Redmond ever!

Gamertag is "sessile", by the way.

Cheers - Jaimie
--
"There is a secret society of seven men that controls the finances
of the world. There are those who believe it would be better if one
of the seven were a financier." -- R A Lafferty
From: Jim on
Jaimie Vandenbergh <jaimie(a)sometimes.sessile.org> wrote:

> I *quite* liked Fable 2, but not enormously. Played it all the way
> through but didn't buy the extras.

Same here. Played it making all the 'right' decisions. May have to try
replaying it, but this time going for all-out balls-to-the-wall evil.

See also Bioshock, which is fantastic. And Bioshock 2 is better, which
is a nice change.

Jim
--
"Microsoft admitted its Vista operating system was a 'less good
product' in what IT experts have described as the most ambitious
understatement since the captain of the Titanic reported some
slightly damp tablecloths." http://www.thedailymash.co.uk/
From: Ian McCall on
On 2010-03-06 07:44:28 +0000, jim(a)magrathea.plus.com (Jim) said:

> Woody <usenet(a)alienrat.co.uk> wrote:
>
>>> Fallout 3 lasted about six months here. Splendid thing, it is. For the
>>> addons, don't bother with Mothership Zeta but the rest are all good -
>>> and Broken Steel is essential.
>>
>> So people say, I am still wandering around the wilderness collecting
>> things. I never did any of the adventure games like this, but it is
>> really really impressive, the amount of freedom of movement, and how
>> wonderfully non linear it is.
>
> I _still_ play Populous:The Beginning from time-to-time, on the PS1.
> Love that game.

Pah - -I- still play Populous. The original. Really enjoyed that game.

As an aside, it also lead to one of the more dramatic crashes I've
seen. When Populous was new, I was working part-time in a game store in
Sheffield (weekend/summer job. Enjoyed it). Two of us reckoned we were
The Best(tm) at Populous, so of course the only way to settle the
matter was an after-hours match-up. I grabbed the Atari, he grabbed the
Amiga, and one serial cable later we had a two-player Populous game
going. And going. And going...we were both pretty good, and it took an
age for even the slightest advantage to emerge. Eventually I thought I
had tiniest, tiniest edge and declared Armageddon. The populations
merged and our two heros battled it out to the bitter...well, almost
end. With both of us on the last dregs of energy, the game glitched and
we lost serial connection. About an hour of gaming lost, result too
close to call - we never did find out who was best. Damned tense at the
time though, as evidenced by the fact I still remember it about twenty
years later.


Cheers,
Ian

From: Jim on
Ian McCall <ian(a)eruvia.org> wrote:

> > I _still_ play Populous:The Beginning from time-to-time, on the PS1.
> > Love that game.
>
> Pah - -I- still play Populous. The original. Really enjoyed that game.
>
> As an aside, it also lead to one of the more dramatic crashes I've
> seen. When Populous was new, I was working part-time in a game store in
> Sheffield (weekend/summer job. Enjoyed it). Two of us reckoned we were
> The Best(tm) at Populous, so of course the only way to settle the
> matter was an after-hours match-up. I grabbed the Atari, he grabbed the
> Amiga, and one serial cable later we had a two-player Populous game
> going. And going. And going...we were both pretty good, and it took an
> age for even the slightest advantage to emerge. Eventually I thought I
> had tiniest, tiniest edge and declared Armageddon. The populations
> merged and our two heros battled it out to the bitter...well, almost
> end. With both of us on the last dregs of energy, the game glitched and
> we lost serial connection. About an hour of gaming lost, result too
> close to call - we never did find out who was best. Damned tense at the
> time though, as evidenced by the fact I still remember it about twenty
> years later.

Heh. If P:TB has a fault it's that there's a fairly easy tactic to
winning pretty much every level: priests. Build up enough of them (say
100+) and you can just march in and Borg the enemy camps.

Jim
--
"Microsoft admitted its Vista operating system was a 'less good
product' in what IT experts have described as the most ambitious
understatement since the captain of the Titanic reported some
slightly damp tablecloths." http://www.thedailymash.co.uk/
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