From: T i m on 13 May 2010 17:45 On Thu, 13 May 2010 22:27:46 +0100, T i m <news(a)spaced.me.uk> wrote: > >I'll let you know how well (or not) Portal runs on this Mini under XP >... when it finishes downloading. > .... and it seems to be ok (once I inverted the mouse). I'll have to try it in OSX again, could have been a glitch I guess. T i m
From: Woody on 13 May 2010 18:24 T i m <news(a)spaced.me.uk> wrote: > On Thu, 13 May 2010 20:48:40 +0100, usenet(a)alienrat.co.uk (Woody) > wrote: > > > >> This was interesting: > >> > >> http://www.phoronix.com/scan.php?page=article&item=linux_windows_part3& > >> num=1 > > > >Yes, I would have expected the windows setup to be much further ahead > >than the unixes for single app performance than it is. > > Is that the predicted outcome then? I have no idea what the predicted outcome would be. That is what I would expect. > Maybe another reason why I don't > have any issues with Windows ... I don't use it in many multitasking > roles. ;-) Sadly I do, that is why it is not so much use to me, it locks up way too easily. > I thought I took from the review the Windows graphics drivers were > more advanced. Would that fact have any impact on it's ability to > multitask? No, but it would certainly help with the frame rates. > I'll let you know how well (or not) Portal runs on this Mini under XP > ... when it finishes downloading. ok, I have no idea how it performs on anything, never tried it, not even sure what it is, steam is not a thing that appears on my radar. I have had to use it on the PC for two games, hate it there, don't really care if it comes to the mac or not! -- Woody www.alienrat.com
From: T i m on 13 May 2010 18:49 On Thu, 13 May 2010 23:24:10 +0100, usenet(a)alienrat.co.uk (Woody) wrote: > >ok, I have no idea how it performs on anything, never tried it, not even >sure what it is, steam is not a thing that appears on my radar. I have >had to use it on the PC for two games, hate it there, don't really care >if it comes to the mac or not! Well, I suggest you leave this thread right now young man! ;-) T i m
From: Ian McCall on 14 May 2010 06:17 On 2010-05-14 11:01:10 +0100, me32(a)privacy.net (R) said: > Chris Ridd <chrisridd(a)mac.com> wrote: > >> It seems to be a webkit-based UI. There's hints of google chrome in the >> open files... > > Hmm :) > > A selection from 'strings vgui2_s.dylib' | grep -i chrome | c++filt': > > com.google.chrome.shmem. > application/x-chrome-extension > /Users/rackadmin/buildslave/steam_rel_client_osx/ > build/src/vgui2/src/chromehtmlwindow.cpp > Mozilla/5.0 (%s; U; %s; en-US; Valve Steam Client; %s) > AppleWebKit/532.1 (KHTML, like Gecko) Chrome/3.0.195.24 Safari/532.1 Why oh why oh why do people produce HTML interfaces and then remove the ability to view them in tabs? iTunes drives me wild like this, Steam now does too. I typically pick all things I'd like to look at by opening each choice in a tab, then start reading them after each one is open. I -hate- navigating back to some central screen and then trying to remember what it was I'd though was interesting two minutes ago. Goldfish memory perhaps, but it's annoying especially when if they're using WebKit then tabbing is easy. Cheers, Ian
From: Chris Ridd on 14 May 2010 06:21
On 2010-05-14 11:01:10 +0100, R said: > Chris Ridd <chrisridd(a)mac.com> wrote: > >> It seems to be a webkit-based UI. There's hints of google chrome in the >> open files... > > Hmm :) > > A selection from 'strings vgui2_s.dylib' | grep -i chrome | c++filt': > > com.google.chrome.shmem. > application/x-chrome-extension > /Users/rackadmin/buildslave/steam_rel_client_osx/ > build/src/vgui2/src/chromehtmlwindow.cpp > Mozilla/5.0 (%s; U; %s; en-US; Valve Steam Client; %s) > AppleWebKit/532.1 (KHTML, like Gecko) Chrome/3.0.195.24 Safari/532.1 The smoking gun... One amusing glitch is when you have the Steam window (sorry, I keep thinking of the Onion's "Steam Room" here) over another white window, and then wave the mouse over some objects with "tooltips" that are obviously extra windows but done wrong. The shadow on the whole window subsequently flickers on and off rather distractingly. -- Chris |