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From: Joerg on 11 May 2010 18:39 Joel Koltner wrote: > "Jamie" <jamie_ka1lpa_not_valid_after_ka1lpa_(a)charter.net> wrote in > message news:5q2Gn.1244$gv4.472(a)newsfe09.iad... >> I've also been reading that other third party VMware seems to be more >> reliable in operating than what MS is offering.. who knows.. > > VMware is definitely better... but unfortunately not free... > VirtualBox is pretty good. -- Regards, Joerg http://www.analogconsultants.com/ "gmail" domain blocked because of excessive spam. Use another domain or send PM.
From: Copacetic on 11 May 2010 21:48 On Tue, 11 May 2010 03:30:14 -0700, "JosephKK"<quiettechblue(a)yahoo.com> wrote: > back then it was to get 32 bit softs you had to >give up 8 bit softs. More bullshit. My MFM drives worked fine on a 486 as long as it had the slot for it. It also booted. Guess what was loaded on it.
From: StickThatInYourPipeAndSmokeIt on 11 May 2010 22:27 On Tue, 11 May 2010 06:24:27 -0700, John Larkin <jjlarkin(a)highNOTlandTHIStechnologyPART.com> wrote: > Which means I'm in no hurry to >use it. Nobody cares, idiot.
From: FatBytestard on 11 May 2010 22:29 On Tue, 11 May 2010 09:40:24 -0700, "Joel Koltner" <zapwireDASHgroups(a)yahoo.com> wrote: >It's actually making a come back -- web-based apps are becoming quite popular >these days; It is called "Cloud Computing".
From: Pieyed Piper on 11 May 2010 22:44
On Tue, 11 May 2010 11:49:48 -0500, "Tim Williams" <tmoranwms(a)charter.net> wrote: >"asdf" <asdf(a)nospam.com> wrote in message >news:xG7Gn.167874$9f6.245385(a)twister1.libero.it... >> WINE is fast to the point you can even play first person shooters with it. >> Here's Crysis, one of the most demanding titles out there. Save for a few >> graphics related glitches I'd say it runs well. >> http://www.youtube.com/watch?v=fZ147bcoLi0&feature=related > >Ironically, PC games are probably one of the less demanding examples of >virtualization. Tons of Windows games use OpenGL (or have the option to), >and being open, OpenGL functions are one-to-one on Linux. If they're >emulating DirectX instead, that's more impressive -- I wonder what the >framerate difference is? Run SDLMame under Linux as a benchmark. Under windows, there are several rendering options to choose from in the MameUI game engine. No, it isn't high end, modern 3-D game, etc graphics, but the frame rate numbers after game play between the OSes can easily be measured this way. Other cross-OS games are good benchmarks too, like: Scorched Earth 3-D Armagetron Advanced >Makes me wonder if anyone has written a "perfect bot" where the graphics >calls are hooked, so as to detect, say, "there's an enemy at so-and-so >screen coordinates", then feed that back to the control system (direction >keys or mouse). As a virtual environment, it cannot be detected by security >features. > Give the above motorcycle game a try. It is based on the film "Tron", and after you put the right skins on the bikes, the game is complete. It is a network game as well, and you try to cut off bikes from all over the world. "All in all, we're all just... ...another bike in the wall." |