From: Joerg on
Joel Koltner wrote:
> "Jamie" <jamie_ka1lpa_not_valid_after_ka1lpa_(a)charter.net> wrote in
> message news:5q2Gn.1244$gv4.472(a)newsfe09.iad...
>> I've also been reading that other third party VMware seems to be more
>> reliable in operating than what MS is offering.. who knows..
>
> VMware is definitely better... but unfortunately not free...
>

VirtualBox is pretty good.

--
Regards, Joerg

http://www.analogconsultants.com/

"gmail" domain blocked because of excessive spam.
Use another domain or send PM.
From: Copacetic on
On Tue, 11 May 2010 03:30:14 -0700, "JosephKK"<quiettechblue(a)yahoo.com>
wrote:

> back then it was to get 32 bit softs you had to
>give up 8 bit softs.

More bullshit.

My MFM drives worked fine on a 486 as long as it had the slot for it.

It also booted. Guess what was loaded on it.
From: StickThatInYourPipeAndSmokeIt on
On Tue, 11 May 2010 06:24:27 -0700, John Larkin
<jjlarkin(a)highNOTlandTHIStechnologyPART.com> wrote:

> Which means I'm in no hurry to
>use it.

Nobody cares, idiot.
From: FatBytestard on
On Tue, 11 May 2010 09:40:24 -0700, "Joel Koltner"
<zapwireDASHgroups(a)yahoo.com> wrote:

>It's actually making a come back -- web-based apps are becoming quite popular
>these days;


It is called "Cloud Computing".
From: Pieyed Piper on
On Tue, 11 May 2010 11:49:48 -0500, "Tim Williams"
<tmoranwms(a)charter.net> wrote:

>"asdf" <asdf(a)nospam.com> wrote in message
>news:xG7Gn.167874$9f6.245385(a)twister1.libero.it...
>> WINE is fast to the point you can even play first person shooters with it.
>> Here's Crysis, one of the most demanding titles out there. Save for a few
>> graphics related glitches I'd say it runs well.
>> http://www.youtube.com/watch?v=fZ147bcoLi0&feature=related
>
>Ironically, PC games are probably one of the less demanding examples of
>virtualization. Tons of Windows games use OpenGL (or have the option to),
>and being open, OpenGL functions are one-to-one on Linux. If they're
>emulating DirectX instead, that's more impressive -- I wonder what the
>framerate difference is?

Run SDLMame under Linux as a benchmark. Under windows, there are
several rendering options to choose from in the MameUI game engine.

No, it isn't high end, modern 3-D game, etc graphics, but the frame
rate numbers after game play between the OSes can easily be measured this
way. Other cross-OS games are good benchmarks too, like:
Scorched Earth 3-D
Armagetron Advanced

>Makes me wonder if anyone has written a "perfect bot" where the graphics
>calls are hooked, so as to detect, say, "there's an enemy at so-and-so
>screen coordinates", then feed that back to the control system (direction
>keys or mouse). As a virtual environment, it cannot be detected by security
>features.
>

Give the above motorcycle game a try. It is based on the film "Tron",
and after you put the right skins on the bikes, the game is complete. It
is a network game as well, and you try to cut off bikes from all over the
world.

"All in all, we're all just... ...another bike in the wall."