Prev: NEWS: Security shortcomings in WPA2 that threaten security of wireless networks
Next: NEWS: Security shortcomings in WPA2 that threaten security ofwireless networks
From: ed on 11 Aug 2010 12:59 On Aug 11, 4:50 am, Todd Allcock <eleccon...(a)AnoOspamL.com> wrote: > At 10 Aug 2010 16:20:19 -0700 ed wrote: <snip> > > verizon, iirc, required a data plan for blackberries before the > > iphone- winmo devices on verizon started requiring data around the > > time of the iphone. > > IIRC, BB and WinMo devices required data on VZW at about the same time- > November, 2007, a few months after the iPhone launch. vz, had a weird thing going for a while where some winmo phones required contracts and some didn't... we were cross shopping iphones / bb / winmo right at that time. ;D
From: KDT on 11 Aug 2010 13:08 On Aug 11, 10:40 am, John Navas <spamfilt...(a)navasgroup.com> wrote: > On Tue, 10 Aug 2010 23:09:40 -0700, in > <bjf466hocsar3oktek4rvjk6idn5jr2...(a)4ax.com>, John Navas > > > > <spamfilt...(a)navasgroup.com> wrote: > >On Tue, 10 Aug 2010 23:03:34 -0700 (PDT), in > ><80918529-484e-412a-8740-b259e72b0...(a)z28g2000yqh.googlegroups.com>, KDT > ><scarface...(a)yahoo.com> wrote: > > >>On Aug 11, 1:38 am, John Navas <spamfilt...(a)navasgroup.com> wrote: > >>> On Tue, 10 Aug 2010 22:37:22 -0700 (PDT), in > >>> <98f976a2-caa9-4cb5-81da-46c6478ae...(a)p7g2000yqa.googlegroups.com>, KDT > > >>> <scarface...(a)yahoo.com> wrote: > >>> >On Aug 11, 12:35 am, John Navas <spamfilt...(a)navasgroup.com> wrote: > >>> >> >I have an HTC Hero and an iPod Touch. The > >>> >> >difference in the quality of the top apps aren't even comparable. > > >>> >> That's not what I'm seeing. Got any specifics? > > >>> >Top Paid Games on the Android Market: Arcade and Action > > >>> >1. Robo Defense > >>> >2. Armored Strike Online > >>> >3. GameBoid (Gameboy emulator) > >>> >4. SnesNoid (SNES Emulator) > >>> >5. HomeRun Battle 3D > >>> >6. Fishin 2 Go > >>> >7. Radiant > >>> >8. SpeedX 3D > >>> >9. Nesoid (NES Emulator) > >>> >10. Baseball Superstars > > >>> You said "apps". I don't care about games. > > >>Games are the major profit center and most popular types of > >>applications In the grand scheme of things, what *you* care about > >>doesn't matter. > > >To you. Matters to me and to many others like me. > > >>But name a category...... > > >Already did. > > To be fair, there is one (free) iPhone app that I miss on Android: > Dragon Dictation > > Otherwise, here is my list of favorite Android apps. > Please let me know if you think there are iPhone apps that: > (a) are significantly better than any of these apps, or > (b) provide functionality missing in these apps that I would care about. > > 3CXPhone > A Online Radio > aContacts > Alarm Clock > Amazon MP3 > AndFTP > Antennas > Astro File Manager > Beer Can Racer > Browser (Google Chrome) > Calculator > Calendar (Google) > Compass > ConvertPad > Currency (XE) > Dictionary .com > EasyTether > eBay > Flashlight > Flixster Movies > Gesture Search > Gmail (Google Mail) > Google Talk > GPS Test > Groundhog Newsreader > KeePassDroid (passwords) > Latitude (Google) > Listen (Google) > Maps (Google) > Messaging > Mobile Banking > My Account (T-Mobile) > My Device (T-Mobile) > My Maps Editor > MyTracks > NetCounter > Note Everything > OpenTable > Opera Mini > Pandora > PayPal > Places (Google) > Quickpedia > RepliGo Reader (PDF) > Shopper (Google) > SleepTimer > Speed Test > Superpages Mobile > Swype > Tide Prediction > Ultrachron (timer) > Visual Voicemail (T-Mobile) > Voice (Google) > Voice Dialer > Voice Search > WeatherBug > Yelp > YouTube > > -- > John > > "Assumption is the mother of all screw ups." > [Wetherns Law of Suspended Judgement] You notice that almost all of those apps are basically simple thin clients to server applications, that one developer and a QA tester could knock out in less than a month? In other words, it goes to show that developers aren't putting real money behind Android. Those aren't exactly revolutionary apps. If that's the best Android has to offer, you're not exactly helping your case. But we can start off with Amazon MP3. The whole process of buying, managing, and syncing media on the Android is severely lacking.
From: John Navas on 11 Aug 2010 13:38 On Wed, 11 Aug 2010 10:08:57 -0700 (PDT), in <653bae79-f991-4504-bb6c-d8edef38fbfd(a)m1g2000yqo.googlegroups.com>, KDT <scarface_74(a)yahoo.com> wrote: >On Aug 11, 10:40�am, John Navas <spamfilt...(a)navasgroup.com> wrote: >> To be fair, there is one (free) iPhone app that I miss on Android: >> Dragon Dictation >> >> Otherwise, here is my list of favorite Android apps. >> Please let me know if you think there are iPhone apps that: >> (a) are significantly better than any of these apps, or >> (b) provide functionality missing in these apps that I would care about. >> >> [SNIP] > >You notice that almost all of those apps are basically simple thin >clients to server applications, that one developer and a QA tester >could knock out in less than a month? In other words, it goes to show >that developers aren't putting real money behind Android. It actually goes to show the great strength of the Android platform, which makes it easy to produce excellent apps rapidly. >Those >aren't exactly revolutionary apps. If that's the best Android has to >offer, you're not exactly helping your case. While some are ordinary (like Flashlight, much like the popular Flashlight app on iPhone), the majority are actually world class. >But we can start off with Amazon MP3. The whole process of buying, >managing, and syncing media on the Android is severely lacking. Say what? Amazon MP3 is excellent. I have no interest in iTunes or iTunes-type syncing -- I easily copy what I want with Windows Explorer and/or Sync Toy. I copy to and from my cloud space with Astro and AndFTP. So I'm not buying that one either. You'll have to do better, much better. -- John "Facts? We ain't got no facts. We don't need no facts. I don't have to show you any stinking facts!" [with apologies to John Huston]
From: ed on 11 Aug 2010 13:51 On Aug 11, 9:00 am, ZnU <z...(a)fake.invalid> wrote: > ed <n...(a)atwistedweb.com> wrote: > > On Aug 10, 7:47 pm, ZnU <z...(a)fake.invalid> wrote: > > > KDT <scarface...(a)yahoo.com> wrote: > > > > On Aug 10, 6:15 pm, ZnU <z...(a)fake.invalid> wrote: > > > > > > With Sprint as well, for tethering and data-only plans. Sprint > > > > > will basically only give you uncapped data to a handset, > > > > > because they know it's really hard to actually use it there. > > > > > The 4G tethering plans (HTC Evo and soon Samsung) are unlimited > > > > 3G/4G. > > > > Are they? Sprint's standalone "4G/3G Mobile Broadband Connection > > > Plan" is unlimited 4G but 3G is capped at 5 GB. > > > you're talking about something different. that's not tethering. > > No, for some reason the tethering plan on the EVO 4G (and as far as I > can tell, the EVO 4G _alone_) works differently. i'm not sure what you're talking about now- you brought up the '4G/3G Mobile Broadband Connection Plan' in response to the 4g tethering plan? how's it relevant? > > > Which would be fine except that 4G is in so few markets. (Still > > > nothing in NYC, for instance.) > > > well, mostly true regarding nyc- it's not launched, but the are > > actively testing, towers are lit, and users can snag the signal and > > use it. not prime time, but for those who do have 4g devices > > already, might as well try it out. :D > > Well, my main interest was in pickup up one of those Clear Spot 4G+ > devices for providing Internet to laptops on-set on video shoots. But > despite the fact that the thing works on 3G, it seems like they won't > sell me one because they don't officially have 4G coverage here. that's probably because clear only has a 4g network, and they use sprint for 3g. they probably have to pay sprint based on usage, so they want you on the 4g network.
From: nospam on 11 Aug 2010 13:53
In article <hdn56691u9mmrbl72b2guvvfujpfnc1s68(a)4ax.com>, John Navas <spamfilter1(a)navasgroup.com> wrote: > >You notice that almost all of those apps are basically simple thin > >clients to server applications, that one developer and a QA tester > >could knock out in less than a month? In other words, it goes to show > >that developers aren't putting real money behind Android. > > It actually goes to show the great strength of the Android platform, > which makes it easy to produce excellent apps rapidly. it's just as easy, if not easier, to create iphone apps. there is no requirement that iphone apps be polished (quite a few are not) but the point is that more of them *are* polished because it's worth the effort. > >Those > >aren't exactly revolutionary apps. If that's the best Android has to > >offer, you're not exactly helping your case. > > While some are ordinary (like Flashlight, much like the popular > Flashlight app on iPhone), the majority are actually world class. 'the' popular flashlight app? there are hundreds of flashlight apps for the iphone, and 'world class' is vague. |